<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0" xml:base="http://bcs-hci.org.uk" xmlns:dc="http://purl.org/dc/elements/1.1/">
<channel>
 <title>General News (From UsabilityNews)</title>
 <link>http://bcs-hci.org.uk/news/all/feed</link>
 <description>UsabilityNews general on front page (leeched)</description>
 <language>en</language>
<item>
 <title>Social Science meets Computer Science at Yahoo</title>
 <link>http://bcs-hci.org.uk/node/6889</link>
 <description>&lt;p&gt;By James Temple&lt;br&gt;&lt;br&gt;&lt;br&gt;Shortly after Carol Bartz took over as chief executive of Yahoo Inc. early last year, she met with Prabhakar Raghavan for an overview of the Sunnyvale Web giant&#039;s research division. As the head of Yahoo Labs ran through the catalog of computer scientists on staff, Bartz turned to him and asked: &quot;Where are your psychologists?&quot;&lt;br&gt;&lt;br&gt;Raghavan was stunned the newly installed CEO had so quickly gotten to a question he&#039;d been asking for years. His answer was they didn&#039;t have enough.&lt;br&gt;&lt;br&gt;That&#039;s changing. In the last year, Yahoo Labs has bolstered its ranks of social scientists, adding highly credentialed cognitive psychologists, economists and ethnographers from top universities around the world. At approximately 25 people, it&#039;s still the smallest group within the research division, but one of the fastest growing. &lt;br&gt;&lt;br&gt;The recruitment effort reflects a growing realization at Yahoo, the second most popular U.S. online site and search engine, that computer science alone can&#039;t answer all the questions of the modern Web business. As the novelty of the Internet gives way, Yahoo and other 21st century media businesses are discovering they must understand what motivates humans to click and stick on certain features, ads and applications - and dismiss others out of hand.&lt;br&gt;&lt;br&gt;Yahoo Labs is taking a scientific approach to these questions, leveraging its massive window onto user behavior to set up a series of controlled experiments (identifying information is always masked) and employing classic ethnography techniques like participant observation and interviews. &lt;br&gt;&lt;br&gt;The insights have been published in academic journals and have already changed how the company organizes search results, sets reserve prices in ad auctions and leverages human politeness to keep people glued to Yahoo.&lt;br&gt;&lt;/p&gt;
</description>
 <comments>http://bcs-hci.org.uk/node/6889#comments</comments>
 <source url="http://www.usabilitynews.com/rss/NewsFull.aspx">UsabilityNews: News (full)</source>
 <dc:source>http://www.usabilitynews.com/news/article6211.asp</dc:source>
 <pubDate>Tue, 16 Nov 2010 00:00:41 +0000</pubDate>
 <dc:creator>Editor</dc:creator>
 <guid isPermaLink="false">6889 at http://bcs-hci.org.uk</guid>
</item>
<item>
 <title>Rewriting the Human-Computer interaction Handbook</title>
 <link>http://bcs-hci.org.uk/node/7618</link>
 <description>&lt;p&gt;On March 8, as the world celebrates International Women’s Day, all eyes were on 31-year old Indrani Medhi when she stepped up to the podium at Emtech 2010 to receive her honour as a technological trendsetter.&lt;br&gt;&lt;br&gt;Medhi, an Associate Researcher at Microsoft Research India, is the only woman in the sought after India TR35 roll of honours, a list of 20 promising young innovators under 35 handpicked by an eminent jury selected by Technology Review India. The 111-year old technology magazine from MIT unveiled its list at the emerging technologies conference EmTech in Bangalore. &lt;br&gt;&lt;br&gt;Medhi gets the accolades from the India TR35 jury for her work in helping those who cannot read use mobile phones and PCs easily. A student of design, Medhi has developed text-free user interfaces (UIs) to allow any illiterate or semi-literate person on first contact with a computer, to immediately know how to proceed with minimal or no assistance. &lt;br&gt;&lt;br&gt;As Medhi points out, in text-based conventional information architecture found in mobile phones and PCs, there is a number of usability challenges that semi-literate people face. By using a combination of voice, video and graphics in an innovative way, Medhi has overcome this challenge. Medhi discovered the kind of barriers that illiterate populations face in using technology through an ethnographic design process involving more than 400 women from low-income, low-literate communities across India, the Philippines, and South Africa. “In addition to the general inability to read text, the other major challenge was the difficulty in navigating hierarchical menus in current information architectures,” says Medhi.&lt;br&gt;&lt;br&gt;To overcome these barriers, Medhi applied a few key principles: extensive use of hand-drawn, semi-abstracted cartoons with voice annotation in the local language, aggressive mouse-over functionality, a consistent help feature, and looping full-context video dramatizing the purpose and mechanism of the application.&lt;br&gt;&lt;br&gt;Demonstrating sensitivity in understanding the needs of the illiterate population who will be using this interface, Medhi has applied these principles to design four applications: job-search for the informal labor market, health-information dissemination, a mobile money-transfer system, and an electronic map. A lot of thinking has gone into her design, where she has studied cultural context, motivation and cognitive difficulties before building her framework.&lt;br&gt;&lt;/p&gt;
</description>
 <comments>http://bcs-hci.org.uk/node/7618#comments</comments>
 <source url="http://www.usabilitynews.com/rss/NewsFull.aspx">UsabilityNews: News (full)</source>
 <dc:source>http://www.usabilitynews.com/news/article6358.asp</dc:source>
 <pubDate>Wed, 10 Mar 2010 00:00:04 +0000</pubDate>
 <dc:creator>Editor</dc:creator>
 <guid isPermaLink="false">7618 at http://bcs-hci.org.uk</guid>
</item>
<item>
 <title>Lip reading Mobile promises End to noisy phone calls</title>
 <link>http://bcs-hci.org.uk/node/7617</link>
 <description>&lt;p&gt;Technology that could see an end to the bane of many commuters - people talking loudly on their mobile phones - has been shown off by researchers. The prototype device could allow people to conduct silent phone conversations. &lt;br&gt;&lt;br&gt;The technology measures the tiny electrical signals produced by muscles used when someone speaks. The device can record these pulses even when a person does not audibly utter any words and use them to generate synthesised speech in another handset. &quot;I was taking the train and the person sitting next to me was constantly chatting and I thought &#039;I need to change this&#039;,&quot; Professor Tanja Shultz of the Karlsruhe Institute of Technology told BBC News. &quot;We call it silent communication.&quot; &lt;br&gt;&lt;br&gt;The device, on show at the Cebit electronics fair in Germany, relies on a technique called electromyography which detects the electrical signals from muscles. It is commonly used to diagnose certain diseases, including those that involve nerve damage. The prototype that is on display in Germany uses nine electrodes that are stuck to a user&#039;s face.&lt;br&gt; &lt;br&gt;&quot;These capture the electrical potentials that result from you moving your articulatory muscles,&quot; explained Professor Shultz. &quot;Those are the muscles that you need in order to produce speech.&quot; The electrical pulses are then passed to a device which records and amplifies them before transmitting the signal via Bluetooth to a laptop. There, software translates the signals into text, which can then be spoken by a synthesiser. &lt;br&gt;&lt;br&gt;In the future, said Professor Shultz, the technology could be packed in a mobile phone for instantaneous communication. &lt;br&gt;&lt;/p&gt;
</description>
 <comments>http://bcs-hci.org.uk/node/7617#comments</comments>
 <source url="http://www.usabilitynews.com/rss/NewsFull.aspx">UsabilityNews: News (full)</source>
 <dc:source>http://www.usabilitynews.com/news/article6357.asp</dc:source>
 <pubDate>Tue, 09 Mar 2010 00:00:04 +0000</pubDate>
 <dc:creator>Editor</dc:creator>
 <guid isPermaLink="false">7617 at http://bcs-hci.org.uk</guid>
</item>
<item>
 <title>Games User Researchers band together</title>
 <link>http://bcs-hci.org.uk/node/7616</link>
 <description>&lt;p&gt;GUR-SIG is the worlds first group dedicated to supporting the needs of games user researchers. Its members include researchers from the major platform holders, large publishers, smaller developers, consultancies and individual researchers.&lt;br&gt;&lt;br&gt;PlayableGames’ manager, Ben Weedon, will be speaking at the first annual summit of the Games User Research Special Interest Group (GUR-SIG), a special one-day event, to be held in parallel with GDC 2010 in San Francisco. Ben will be speaking about ways of conducting user research on games with children, alongside Carla C. E. Fisher of Cornell University. He will also discuss methods for conducting international game user research, drawing on practical experiences from recent research studies.&lt;br&gt;&lt;br&gt;Ben said: ‘I’m very excited to be speaking at the summit. The very fact that this event has been organised shows how games user research is becoming more and more part of the development process, which can only be a good thing for gamers, and the industry as a whole.’&lt;br&gt;&lt;br&gt;The summit takes place on Wednesday March 10, 2010. All seats for the event have been taken, but interested parties can find out more, and sign up for video recordings of the summit, by joining the Games User Research SIG on LinkedIn, or by contacting PlayableGames.&lt;/p&gt;
</description>
 <comments>http://bcs-hci.org.uk/node/7616#comments</comments>
 <source url="http://www.usabilitynews.com/rss/NewsFull.aspx">UsabilityNews: News (full)</source>
 <dc:source>http://www.usabilitynews.com/news/article6352.asp</dc:source>
 <pubDate>Mon, 08 Mar 2010 00:00:04 +0000</pubDate>
 <dc:creator>Editor</dc:creator>
 <guid isPermaLink="false">7616 at http://bcs-hci.org.uk</guid>
</item>
<item>
 <title>Quince Pro enables privately-held UX Design Libraries</title>
 <link>http://bcs-hci.org.uk/node/7560</link>
 <description>&lt;p&gt;Infragistics,  experts in user interface (UI) development tools and the User Experience (UX) market, has just launched Quince Pro, a private, secure and organized way to collaborate, communicate and cultivate private UX design libraries to ensure consistent user experiences across teams, departments and companies. Quince Pro is primarily targeted at UX experts, UI designers and interaction designers as a tool for them to formalize and better collaborate and communicate with implementation teams.&lt;br&gt;&lt;br&gt;“Growing out of Quince, a free, interactive UI patterns and practices catalog, comes Quince Pro to enable developers, interactive designers and UX professionals to formalize and better collaborate and communicate with their implementation teams,” said Dean Guida, President and CEO at Infragistics. “As a leader in UI development tools for more than 20 years, we’ve heard over and over again that one of the biggest challenges in developing better user interfaces with consistent and engaging user experiences is to bridge the gap between the design team and development team. Quince Pro is the perfect tool for just that.”&lt;br&gt;&lt;br&gt;In additional to online style guides, Quince Pro has many real-world usage scenarios including as:&lt;br&gt;-	A Design pattern research tool to capture well-established best practices for user interface design solutions; &lt;br&gt;-	An Application for collecting and sharing design ideas through the corkboard in Quince Pro that acts as a private workspace; &lt;br&gt;-	A Design collaboration tool with a dedicated library allowing team members to collaborate on designs together during the design stage of a user interface project.&lt;br&gt;&lt;br&gt;“Our team has been using Quince as a reference tool for the last year and had been thinking about creating a private design library of our own to help ensure our complex web application design remains usable and consistent,” said Jane Austin, Head of User Experience Design at IG Index located in London. “We were put off by our knowledge of how difficult pattern libraries can be to maintain and to share. This is why we were delighted when we discovered Quince Pro. It’s easy to use with an appealing interface which means it’ll be easier to get buy-in from others in our company we want to share the patterns with. Its real-time collaborative interface will also allow us to support our team, many of whom work remotely. We are really excited about the prospect of building our own pattern library using Quince Pro.”&lt;br&gt;&lt;/p&gt;
</description>
 <comments>http://bcs-hci.org.uk/node/7560#comments</comments>
 <source url="http://www.usabilitynews.com/rss/NewsFull.aspx">UsabilityNews: News (full)</source>
 <dc:source>http://www.usabilitynews.com/news/article6351.asp</dc:source>
 <pubDate>Sat, 06 Mar 2010 00:00:05 +0000</pubDate>
 <dc:creator>Editor</dc:creator>
 <guid isPermaLink="false">7560 at http://bcs-hci.org.uk</guid>
</item>
<item>
 <title>Announcing a new issue of the Journal of Usability Studies</title>
 <link>http://bcs-hci.org.uk/node/7559</link>
 <description>&lt;p&gt;This issue includes an invited essay by Daryle Gardner-Bonneau who provides us with her perspective on the increasing complexity of technology which is unfortunately not accompanies by increased usability.&lt;br&gt;&lt;br&gt;In addition, this issue includes two peer-reviewed articles: one is on using eye movements data to reflect self-awareness in usability testing, and the second on the usability of random keypads as one of the possible ways to increase the usability of PIN-related interaction.&lt;br&gt;&lt;/p&gt;
</description>
 <comments>http://bcs-hci.org.uk/node/7559#comments</comments>
 <source url="http://www.usabilitynews.com/rss/NewsFull.aspx">UsabilityNews: News (full)</source>
 <dc:source>http://www.usabilitynews.com/news/article6344.asp</dc:source>
 <pubDate>Fri, 05 Mar 2010 00:00:05 +0000</pubDate>
 <dc:creator>Editor</dc:creator>
 <guid isPermaLink="false">7559 at http://bcs-hci.org.uk</guid>
</item>
</channel>
</rss>
